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Wood texture (material) 1650
PRO
7 $
Royalty free
| Plataforma: | 3dsMax 2015 + fbx |
| Renderizado: | |
| Tamaño: | 11 MBNEW |
| Colores: | |
| Estilo: | Modern |
| Materiales: | Wood |
Publicado el 4 agosto 2025
Seamless pbr wood texture in 5 color options.
List of texture maps in the archive
Diffuse
Normal
Height
Roughness
Gloss
AO
Texture resolution 4096x4096.
Textures are suitable for all 3D programs
Inside the archive there is also a project file in max format with configured wood materials.
Diffuse connect to Diffuse color
Connect Roughness to Refl.color (reflection color)
Gloss connect to Refl.gloss (reflection glossines)
Normal connect to Bump via corona normal node, in some render engines you can connect directly to bump
AO is connected through the Diffuse color via the mix node, mixing with the diffuse map, it is used when necessary when it is necessary to give additional shading to details on the texture.
List of texture maps in the archive
Diffuse
Normal
Height
Roughness
Gloss
AO
Texture resolution 4096x4096.
Textures are suitable for all 3D programs
Inside the archive there is also a project file in max format with configured wood materials.
Diffuse connect to Diffuse color
Connect Roughness to Refl.color (reflection color)
Gloss connect to Refl.gloss (reflection glossines)
Normal connect to Bump via corona normal node, in some render engines you can connect directly to bump
AO is connected through the Diffuse color via the mix node, mixing with the diffuse map, it is used when necessary when it is necessary to give additional shading to details on the texture.
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Wood texture (material) 1650
PRO
7 $
Royalty free
29
| Plataforma: | 3dsMax 2015 + fbx |
| Renderizado: | |
| Tamaño: | 11 MBNEW |
| Colores: | |
| Estilo: | Modern |
| Materiales: | Wood |
Publicado el 4 agosto 2025
Seamless pbr wood texture in 5 color options.
List of texture maps in the archive
Diffuse
Normal
Height
Roughness
Gloss
AO
Texture resolution 4096x4096.
Textures are suitable for all 3D programs
Inside the archive there is also a project file in max format with configured wood materials.
Diffuse connect to Diffuse color
Connect Roughness to Refl.color (reflection color)
Gloss connect to Refl.gloss (reflection glossines)
Normal connect to Bump via corona normal node, in some render engines you can connect directly to bump
AO is connected through the Diffuse color via the mix node, mixing with the diffuse map, it is used when necessary when it is necessary to give additional shading to details on the texture.
List of texture maps in the archive
Diffuse
Normal
Height
Roughness
Gloss
AO
Texture resolution 4096x4096.
Textures are suitable for all 3D programs
Inside the archive there is also a project file in max format with configured wood materials.
Diffuse connect to Diffuse color
Connect Roughness to Refl.color (reflection color)
Gloss connect to Refl.gloss (reflection glossines)
Normal connect to Bump via corona normal node, in some render engines you can connect directly to bump
AO is connected through the Diffuse color via the mix node, mixing with the diffuse map, it is used when necessary when it is necessary to give additional shading to details on the texture.
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