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Mirror MariArt Bubbles
PRO
7 $
Royalty free
Plataforma:3dsMax 2018 + obj
Renderizado:
V-Ray
Corona
Tamaño:
26 MBNEW
Polígonos:15K
Colores:
Estilo:Modern
Materiales: Wood
Forma:
Publicado el 10 enero 2025
MariArt Bubbles Mirror
Size Size 67x67cm (ball size 3.5cm) and 69x69cm (ball size 4.5cm)
https://market.yandex.ru/product--zerkalo-nastennoe-krugloe/681036079?sku=103650417383&uniqueId=109153373&do-waremd5=hqYQCoindGIkhMUnko5KUg 
The model is made under Turbosmooth, the modifier is enabled (display in the viewport - 0 iterations, on the render 1 iteration), in the OBJ file Turbosmooth is disabled
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray
Corona version 11
In CoronaRender versions 6 and below
CoronaLegacyMtl requires Corona Renderer version 1.5 or higher, as the maps are designed to use PBR (roughness-metallic)
Vray version 5
Vray materials are obtained using Vray-converter
Those who work in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Select Blinn, Phong or Ward - what is preferable for you.
All maps are designed for the PBR roughness-metallic workspace.
Textures and materials have logical names
Texturing UnwrapUVW
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Mirror MariArt Bubbles

PRO
7 $
Royalty free
57
57
57
Plataforma:3dsMax 2018 + obj
Renderizado:
V-Ray
Corona
Tamaño:
26 MBNEW
Polígonos:15K
Colores:
Estilo:Modern
Materiales: Wood
Forma:
Publicado el 10 enero 2025
MariArt Bubbles Mirror
Size Size 67x67cm (ball size 3.5cm) and 69x69cm (ball size 4.5cm)
https://market.yandex.ru/product--zerkalo-nastennoe-krugloe/681036079?sku=103650417383&uniqueId=109153373&do-waremd5=hqYQCoindGIkhMUnko5KUg 
The model is made under Turbosmooth, the modifier is enabled (display in the viewport - 0 iterations, on the render 1 iteration), in the OBJ file Turbosmooth is disabled
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray
Corona version 11
In CoronaRender versions 6 and below
CoronaLegacyMtl requires Corona Renderer version 1.5 or higher, as the maps are designed to use PBR (roughness-metallic)
Vray version 5
Vray materials are obtained using Vray-converter
Those who work in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Select Blinn, Phong or Ward - what is preferable for you.
All maps are designed for the PBR roughness-metallic workspace.
Textures and materials have logical names
Texturing UnwrapUVW